In a small way, Eff the Ineffable, being an officerless guild, has created a stir among some of the people I know in the blogosphere. While several people have chimed in saying that an officerless guild is something they have done successfully (which brings me great comfort), to many others it seems to be a rather novel idea and I feel a bit like a rat in a scientific study with several people looking on to see how far we’ll make it before we croak.
To that end, I would like to work at making a series of posts about how we Effers are doing, how we run things and what difficulties we might encounter along the way. Some of this will be excessively “nuts and bolts” – but having an operation that can run smoothly depends on nuts and bolts and perhaps the odd bit of lubricant.
To get started, I am going to talk about our framework.
Rank and bank
We ended up with more ranks than what I had originally envisioned, but I think that each rank has a good reason for existing. There is the GM rank, a GM Alts rank, then it’s Raiders, Raider Alts, Member, Trial and the Bee Pit.
The GM Alt rank exists only to keep things simple, mostly for me. I couldn’t be on an alt in the ‘raider’ rank and effect any of the changes that were needed to bank permissions or getting someone else promoted. I do spend a lot of time on my main, but the requests for things to be done while I was on an alt were frequent and, on my part, frequently forgotten.
Raider alts keep the calendar simple to manage in an alt-heavy guild, so that was a must. We do targeted event invitations by rank because it forces people to make a decision in advance about whether or not they are going. It is easier for me, as the person managing the calendaring, to know who is planning on coming and who is not.
Member is where our more casual players hang out. Trial is largely unused since everyone who has come to us is known and vouched for by someone else already established in the guild. If we ever got an unknown person wanting to raid with us, we’d have a trial period to make sure they were able to fit in with our personalities and our goals. We’re so small. It’s very important that we can all mesh and work well as a team.
If you don’t know what the Bee Pit is for all I have to say is SHAME ON YOU.
As far as bank tabs, we only have a few so far. There is the general use tab, which is open to everyone from members on up and contains the most random assortment of things you can think of. After that we have the crafting goods tab, also open to members and above. Our raiding mats tab is third and only raider mains and above can withdraw from that and an authenticator is required to have the raider rank. We have a fourth tab, which is not designated for anything, but which will probably become our ‘for sale’ tab. Being able to sell off enchanting materials and epic BOE’s for a discounted price is a good way to get one’s guild bank funds healthy enough to provide repairs on raid nights.
So far, it seems to be working pretty well. And in a smaller group where we’re all mixing it up pretty frequently, it’s easy to establish relationships and build trust so I am hoping to lessen the few restrictions (such as limited withdrawal amounts) even further as we start the trial of fire that raiding can be.
Incidentally, our first raid is this weekend and we’re all very excited for it. I’ll be sure to report back on how it goes.